Fixed an issue that caused players to not properly get contribution (including loot bags) for killing enemies while in a group.
Fixed issue that caused Defensive Formation to remain active while sprinting.
Outpost Rush Powder Kegs:
Reduced the cost from 100 Azoth to 50 Azoth, and doubled their health (15K to 30K)
Pestilence (Artifact):
Increased cooldown between activations from 0.5s to 1s and updated tooltip to clarify that there is a cooldown.
Added flag to track if a player was kicked from their group. Don’t apply leaver penalty when kicked.
Leaver penalty applies when closing the client or connection times out.
Fixed respawn point filtering for Outpost Rush and Expeditions.
Respawn shrines are now available in Cross-World Expeditions.
Expedition counts are now consumed for Cross-World Expeditions.
Revive counts are now enforced in Cross-World Expeditions.
Added “Elapsed Time In Expedition” to control when to apply Deserter Penalty after “X” time.
The number of Mutated Expeditions will be increased to 3 per week. Every Mutation rotation that follows this update will have a set of 3 Mutated Expeditions.
Please note, there will be an interruption to the Mutation schedule for this upcoming rotation. Mutations will rotate on 2/6 at 11PM PST per the usual schedule, but there will be another rotation during the 2/7 downtime that’ll change the list of Mutations again.
All seasonal event quests will be appropriately removed outside of the event, and players who were holding summer event quests will no longer have a broken Journal screen.
Fixed an issue in which three quest rewards characters appeared as generic NPCs instead of their unique appearances.
Fixed an issue that prevented players from entering the Sandworm Elite Trial remotely through the map or activities UI.
Fixed an issue that caused Cross-World Expeditions to not display on the Expedition map.
Fixed an issue that caused Outpost Rush matches to start with only backfilled players.
Fixed a visual issue with element positioning for Soul Trials.
Fixed an issue that allowed players without Rise of the Angry Earth to receive unusable loot above 625 Gear Score.
Fixed an issue that caused the Frigid Dawn armor set to not appear as a material replica recipe at the Gypsum Kiln.
Players in pre-made groups disband after abandoning or completing an Expedition.
Role selection DOES support the Lost Stopwatch artifact to quality for Tank role, but the UI only mentions Carnelian Gems
Role counter does not update after kicking member from group and can stall the queuing process.
Work around – If any remaining player revisits the Role Select screen, the group size will update and will proceed as expected.
Soul Trial entrances can sometimes show both lobby and matchmaking elements.
No workaround needed, just click the button and proceed to the entrance screen.
Trying to change your role while in a Cross-World match does not give a reason why it fails to update.
When queuing for Outpost Rush or Arena, the global “Leave Queue” button is missing from the updated UI.
Players must leave queue through the main Queue Status HUD (top right), or from the specific Outpost Rush/Arena screens.
After playing an Outpost Rush match, the Expedition’s queue HUD can briefly show Outpost Rush match sizes before the first player accepts the invite.