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SEASON 3.25 LEAGUE STARTER BUILDS

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Season 3.24 – Seismic Trap Saboteur

Our Season 3.24 – Necropolis League Starter Builds are for Beginners and Advanced Players. Check out our Season 3.24 – Seismic Trap Saboteur here on Your-MMO.com

Season 3.24 – Seismic Trap Saboteur

Our Season 3.24 – Necropolis League Starter Builds are for Beginners and Advanced Players. Check out our Season 3.24 – Seismic Trap Saboteur here on Your-MMO.com

You can check out all of our other League Starter Builds here, for Beginners and Advanced Players.

Changes in Season 3.24 - Necropolis

  • Several Flasks have been changed, especially the Ruby, Sapphire and Topaz Flasks which reduced our damage taken from their respective elements. Instead, they are now rewarding Maximum Resistances which is still good for this build. According to our simulations, this will result in a 10% increased damage taken of these Elements, which should still not break this build, as long as our Resistances with these Flasks do not exceed 90%.

  • The Unique Flask Cinderswallow Urn can no longer gain ‘Reduced Mana Costs of Skills’. This does not change much for this build, because it was just an added bonus to the damage it provides to this build. Other stats like Crit Chance during Effect could be useful instead.

Leveling & Early Game

In order to be able to play this Build, you have to choose a Duelist in the Character Creation.

Before you reach the Endgame, players have to finish all 10 Acts of the Campaign. Most of the times, you will not be able to use the same abilities in the early game as you do in the Endgame. Here is an overview how you can progress easily throughout the Campaign. In this List, you will find all Gems to use in the Early Game, and To-Do Lists for all Quests and Trials in Act 1 – 10.

For even further Leveling advice, check out our Leveling Guide here.

Talents - Ascendancy - Pantheon

Our Leveling Talent Tree focuses on utilizing the Gems being used early into the Campaign, often times changing as soon Players finish Act 10.

During the Campaign, Players can receive up to 20 Regret Points, which our Leveling Talent Tree will not exceed whenever changing to the Early Maps / Midgame Talent Tree.

After completing the Campaign, Players can start utilizing a more in-depth Talent Tree, focusing on their new Abilities and Gear that they want to obtain during this time.

Upon reaching higher Levels, we are using more Jewel Slots and even Cluster Jewels to increase our damage. This often requires to unallocate previously skilled Talents to gain the needed amount of Passive Skills.

Our Talent Tree will not exceed Level 95. This is to ensure that its a rather achievable goal after several days.

If players are reaching a higher Level then 95, more Jewel Sockets are a preferable way to use the remaining Passive Skills.

Gear / Equipment

SlotSuggested Gear
Annoints/Implicits/Catalysts
Helmet

Pig-Faced Baskinet

  • Resistances
  • Life
  • Spell Suppression
  • Level to Socketed Gems

 

Endgame:

The Devouring Diadem – Unique Helmet

Eldritch Implicits:

  • Mana Reservation Efficiency
  • Despair Curse Effect
Body Armor

Rare Body Armor

  • Resistances
  • Life
  • Spell Suppression

 

Endgame:

Dialla’s Malefaction – Unique Body Armor

Eldritch Implicits:

  • Grace Aura Effect
  • Effect of Non-Curse Auras
Gloves

Rare Gloves

  • Resistances
  • Life
  • Attributes
  • Spell Suppression

Eldritch Implicits:

  • Chance to Poison
  • Chaos Damage over Time Multiplier
Boots

Rare Boots

  • Resistances
  • Life
  • Movement Speed
  • Spell Suppression

Eldritch Implicits:

  • Action Speed
  • Physical Damage as Extra Chaos Damage
Necklace

Rare Amulett

  • Level of All Gems
  • Level of Physical Skill Gems
  • Damage over Time
  • Life
  • Attributes
  • Resistances

Annoint

  • Whispers of Doom

Catalyst

  • Resistances
  • Attributes
Ring 1

Rare Ring

  • Resistances
  • Life
  • Attributes

Catalyst

  • Resistances
Ring 2

Rare Ring

  • Resistances
  • Life
  • Attributes

Catalyst

  • Resistances
Belt

Rare Belt (Stygian Vise)

  • Resistances
  • Life
  • Attributes
  • Maximum Life (Hunter Influence)

Catalyst

  • Resistances
  • Life
Weapon 1

Cold Iron Point – Unique Dagger

Area of Effect per Quality
Weapon 2

Rare Shield

  • Life
  • Resistances
  • Attributes
  • Spell Suppression
  • Maximum Resistances
 
Flask 1

Eternal Life Flask

  • Immune to Poison or Bleeding 
  • 66% reduced Amount/Instant Recovery

 

Flask 2

Quicksilver Flask

  • Gain Charges When Hit
  • Movement Speed

Enchant

  • Used when Charges reach Full
Flask 3

Jade Flask

  • Gain Charges When Hit
  • Increased Evasion Rating during Flask Effect

Enchant

  • Used when Charges reach Full
Flask 4

Quartz Flask

  • Gain Charges When Hit
  • Reduced Effect of Curses on You during Flask Effect

Enchant

  • Used when Charges reach Full
Flask 5

Granite Flask

  • Gain Charges When Hit
  • Increased Armor during Flask Effect

Enchant

  • Used when Charges reach Full

Jewels & Sockets

The list of Gems includes suggestions for various rare gems that can be put into socket slots, especially upon reaching the higher Endgame. Other Unique Jewels are a good choice aswell, but can become really expensive.

For the Cluster Jewel suggested in this Build, you want to look for the following stats.

Rare Jewel

  • Trap Damage
  • Poison Duration
  • Maximum Life

 

Cluster Jewels

  • Large Chaos Damage – Grim Oath / Unwaveringly Evil / Wicked Pall
  • Medium Trap Damage – Careful Handling / Tactics

 

Unique Jewels

  • Thread of Hope (Large)

Gems & Abilities

This list includes all desirable Skill & Support Gems. ‘Awakened Gems’ can be freely equipped aswell, but are not included in this list. The Support Gems are listed in order, with the most important ones in the top. Replacements for certain Gems until Players obtain them can be found in the right column.

GemsReplacements

Seismic Trap

  • Chance to Poison
  • Advanced Traps
  • Unbound Ailments
  • Trap & Mine Damage
  • Empower
Use Cruelty before you obtain an Empower Gem

Exsanguinate

  • Trap
  • Cluster Trap
  • Chain
Use Blade Trap instead for Bossing, combined with Trap & Mine Damage, Chance to Poison and Cruetly, so you dont have to switch Socket Colors

Auras

  • Vaal Grace
  • Herald of Agony
  • Skitterbots
  • Petrified Blood
Use War Banner Instead of Skitterbots if you dont have the Unique Helmet yet

Shield Charge

  • Hextouch
  • Despair
  • Temporal Chains
Dont use Temporal Chains until you have Whispers of Doom annointed

Malevolence

  • Divine Blessing (Level 1)
 

Vaal Immortal Call (Level 3)

  • Cast When Damage Taken
 

Flame Dash

Phase Run

 

Atlas Talent Tree

The Atlas Talent Tree can alter your game experience heavily. This Tree is designed to empower and direct certain League Mechanics towards your personal preference. Beware that the suggested Talent Tree works pretty well with the current Build, but this may differ for each individual player. Take this Suggestion with caution!

This Passive Tree focuses on Increased Chance to Drop Adjacent Maps, allowing players to progress into higher Tier Maps fast. This Tree does not include any other League Mechanics which should be chosen on players preference.

We also focus on dropping Maps 1 Tier Higher, aswell as additional Kirac Missions. 

We also included a node for the Syndicate Safehouse for Map completion to trigger more Catharina Encounters for the Veiled Orb.

Frequently Asked Questions

Our Helmet grants us the Eldritch Battery talent, which causes us to use Energy Shield before Mana. Before you get this Helmet, your Auras will not have enough Reservation Efficency.

You can get a Mana Node on the right side of the Passive Tree for 12% additional Reservation Efficiency if needed.

This build requires 155 Intelligence and Strength, so you have to make sure to get some attributes on your Jewellery.

With Eldritch Battery, you use Energy Shield before Mana. Make sure to have some Energy Shield available to you, preferably on our Belt – Crystal Belt which grants already 80 Energy Shield.

Divine Blessing will cost over 520 Energy Shield, and make sure to keep Divine Blessing on Level 1, so its costs are reduced!

Use Cruelty instead. Dont worry about the crafted Bow, its not worth switching the Craft for it. You will get Empower eventuall

Buy a clean Amulet with only +1 All Skill Gems on it, or try your best with Alteration Orbs
Craft “Can have up to 3 Crafted Modifier” and use a Bestiary Imprint to save the Item
Regal Orb
Craft “Cannot Roll Attack Modifiers” and “Prefixes cannot be changed”, and if needed a 3rd Suffix to fill them up
Go to your Harvest Crafting Bench and craft “Reforge Item, including Chaos modifier”
You can now continue crafting it to your liking and budget by crafting Prefixes cannot be changed and Scouring Orb, or just craft “up to 3 crafted modifiers” again and fill up with some desired mods.

Showcase: https://youtu.be/s-t9nEJaEFY?t=914

External Links & PoB

We want to keep our League Starter Guides as simple as possible. We understand that using Path of Building and other 3rd Party Tools might not be the best way for New Players. 

  • Refer to our New Players Guide here.
  • Refer to our Path of Building Guide here.

 

Path of Building for our Seismic Trap Saboteur: https://pobb.in/bmn–prlQDD9

We use Filterblade as our Loot filter: https://www.filterblade.xyz/

Our Interactive Talent Trees are powered by PoEPlanner.