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Further Changes To Class Runes In Season of Discovery Mix Up The Current Meta

More Class Tunings have been announced this Friday, altering the current Meta on the Season of Discovery Servers. Several Classes will see some of their Runes either buffed, or even nerfed.
Home » Classic Era » Further Changes To Class Runes In Season of Discovery Mix Up The Current Meta

Further Changes To Class Runes In Season of Discovery Mix Up The Current Meta

More Class Tunings have been announced this Friday, altering the current Meta on the Season of Discovery Servers. Several Classes will see some of their Runes either buffed, or even nerfed.

More Classic Season of Discovery Changes

Just a few days ago we reported about several changes to some underused Runes for some classes on the SoD Servers. Blizzard is now even going further and announces a bunch of changes for the upcoming weekly reset on Tuesday, February 27th.

As we continue to monitor class performance and player feedback in Season of Discovery, we’ve designed the following tuning adjustments, which we intend to implement with scheduled weekly maintenance:

Druid

  • Lifebloom mana cost reduced by 50%. Lifebloom refunds half its new base mana cost per stack when it expires or is dispelled.
  • Living Seed now heals for 50% of the critical heal that planted the seed (was 30%). This heal now blooms from non-periodic healing received, in addition to any damage taken.
  • Nourish mana cost reduced by 27%.
  • Moonkin Form now also reduces the mana cost of Moonfire by 50% and increases Moonfire periodic damage by 50%. Sunfire also benefits from this change.
  • Moonkins can now cast non-healing Restoration spells without cancelling their shapeshift. This includes: Remove Curse, Remove Poison, Abolish Poison, Innervate, Rebirth, Revive, Mark of the Wild, and Gift of the Wild.
  • Fury of Stormrage improved: when this rune makes Healing Touch instant, it now also makes it castable in all shapeshift forms.

Hunter

  • Dual Wield Specialization no longer grants a 30% damage bonus to Raptor Strike for wielding two weapons of the same type.

Paladin

  • Crusader Strike now deals Holy damage instead of Physical damage, ignoring armor, and is now affected by Holy damage prevention. Crusader Strike is still considered a melee attack, and not a spell.
  • Seal of Martyrdom can no longer trigger Art of War, and will no longer be triggered by Frost Oil or other weapon procs.

Rogue

  • Redirect no longer triggers or is affected by the global cooldown, and its own cooldown has been reduced to 10 seconds.
    • Developers’ notes: when Redirect is combined in a macro with other Combo Point related abilities, it often does not function as expected. We recommend not including it in such macros.
  • Main Gauche now generates 3 combo points on your target and base Energy cost reduced to 15.
  • Just a Flesh Wound threat bonus increased such that Rogue tanks will generate approximately 30% more threat.

Shaman

  • Two-Handed Mastery rune now also provides 10% increased Attack Power and 10% increased chance to hit with spells after hitting a target with a two-handed weapon.
  • Shamanistic Rage rune now grants 5% of the Shaman’s maximum mana per
    second, instead of a value scaling from Attack Power, Spell Power, or Healing Power.
  • Spirit of the Alpha rune now grants the casting Shaman 20% increased Attack Power if they cast the spell on a target other than themselves.
  • Earth Shield mana cost reduced by 67%, and charges increased from 3 to 9. The base amount healed now properly scales with level and is about 50% higher than previously at level 40.
  • Power Surge tooltip revised to clarify functionality. This rune periodically grants mana every 5 seconds, equal to 15% of the Shaman’s intellect. Some potential timing issues that could have sometimes made it give less mana than intended have been fixed.
  • Ancestral Guidance cooldown reduced to 1 minute (was 2 minutes).

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