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[US] Feedback: Deephaul Ravine Battleground

Home » Bluepost » [US] Feedback: Deephaul Ravine Battleground

[US] Feedback: Deephaul Ravine Battleground

PvP with the Blues is underway with playtesting the new battleground, Deephaul Ravine.

Deephaul Ravine

Deephaul Ravine is themed in The Ringing Deeps where the Foreman Uzjax and Architect Ruffious are tasked with collecting as much valuable ore, gems, and crystals for their respective priorities. Ruffious the Unbound Earthen has big plans for the ore and gems found in the Deephaul Ravine, but the Machine Speakers of the Earthenworks are quite possessive of such precious materials. Uzjax and his team plan to secure these materials before Ruffious and his band of misfits get their hands on it.

Mechanics

8v8 and 10v10 Battleground that will be available in all battleground modes.
Hybrid map in which teams earn points by controlling either of the two active mine carts that move along the tracks on the map, or capturing a lucrative gem (the Deephaul Crystal) that is located in the middle of the map.
The Deephaul Crystal can be returned at either capture point located on the high ground on the opposing sides of the map.
Additionally, there’s a mine cart track that runs above the battleground playspace where players can hop in a cart vehicle to quickly traverse the map, allowing for quick engagements and repositioning.

How to playtest: open the Group Finder (default hotkey: i), then select Random Battleground and click Join Battle! Only the Deephaul Ravine map will be available as a Random Battleground map for Beta.

Please use this thread to leave your feedback following this test.
Thank you!

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