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Season 3.24 – Magic Find Caustic Arrow Pathfinder

Our Season 3.24 – Necropolis League Starter Builds are for Beginners and Advanced Players. Check out our Season 3.24 – Magic Find Caustic Arrow Pathfinder here on
Home » Path of Exile & Path of Exile 2 » Path of Exile Guides » Path of Exile 3.25 League Starter Builds » Season 3.24 – Magic Find Caustic Arrow Pathfinder

Season 3.24 – Magic Find Caustic Arrow Pathfinder

Our Season 3.24 – Necropolis League Starter Builds are for Beginners and Advanced Players. Check out our Season 3.24 – Magic Find Caustic Arrow Pathfinder here on

You can check out all of our other League Starter Builds here, for Beginners and Advanced Players.

Changes in Season 3.24 - Necropolis

  • Several Flasks have been changed, especially the Ruby, Sapphire and Topaz Flasks which reduced our damage taken from their respective elements. Instead, they are now rewarding Maximum Resistances which is still good for this build. According to our simulations, this will result in a 10% increased damage taken of these Elements, which should still not break this build, as long as our Resistances with these Flasks do not exceed 90%.

  • The Unique Flask Cinderswallow Urn can no longer gain ‘Reduced Mana Costs of Skills’. This does not change much for this build, because it was just an added bonus to the damage it provides to this build. Other stats like Crit Chance during Effect could be useful instead.

Leveling & Early Game

In order to be able to play this Build, you have to choose a Ranger in the Character Creation.

Before you reach the Endgame, players have to finish all 10 Acts of the Campaign. Most of the times, you will not be able to use the same abilities in the early game as you do in the Endgame. Here is an overview how you can progress easily throughout the Campaign. In this List, you will find all Gems to use in the Early Game, and To-Do Lists for all Quests and Trials in Act 1 – 10.

For even further Leveling advice, check out our Leveling Guide here.

Talents - Ascendancy - Pantheon

Our Leveling Talent Tree focuses on utilizing the Gems being used early into the Campaign, often times changing as soon Players finish Act 10.

During the Campaign, Players can receive up to 20 Regret Points, which our Leveling Talent Tree will not exceed whenever changing to the Early Maps / Midgame Talent Tree.

After completing the Campaign, Players can start utilizing a more in-depth Talent Tree, focusing on their new Abilities and Gear that they want to obtain during this time.

Upon reaching higher Levels, we are using more Jewel Slots and even Cluster Jewels to increase our damage. This often requires to unallocate previously skilled Talents to gain the needed amount of Passive Skills.

Our Talent Tree will not exceed Level 95. This is to ensure that its a rather achievable goal after several days.

If players are reaching a higher Level then 95, more Jewel Sockets are a preferable way to use the remaining Passive Skills.

Gear / Equipment

SlotSuggested Gear

Rare Helmet

  • Resistances
  • Life
  • Spell Suppression
  • Mana Reservation Efficiency
  • Level to Socketed Gems (Crafted)

Eldritch Implicits:

  • Despair Curse Effect
  • Mana Reservation Efficiency
Body Armor

Rare Body Armor

  • Resistances
  • Life
  • Spell Suppression
  • Physical Damage Reduction

Eldritch Implicits:

  • Grace Aura Effect
  • Effect of Non-Curse Auras

Sadima’s Touch – Unique Boots


BootsGoldwyrm – Unique Boots 

Rare Amulett

  • Resistances
  • Item Quantity (Shaper Influence)
  • Level to (Chaos)Skill Gems
  • Life
  • Non-Channeling Skills Cost Less Mana


  • Assassination


  • Resistances
  • Attributes
Ring 1

Ventors Gamble – Unique Ring


  • Resistances
Ring 2

Ventors Gamble – Unique Ring


  • Resistances

Bisco’s Leash – Unique Boots


  • Resistances
Weapon 1

Rare Bow

  • Damage over Time
  • Chaos Damage over Time
  • Attack Speed
Attack Speed per Quality
Weapon 2

Rare Quiver

  • Damage over Time
  • Chaos Damage over Time (Hunter Influence)
  • Attack Speed
  • Increased Damage with Bows
Flask 1

Divination Distillate – Unique Flask


Flask 2

Quicksilver Flask

  • Gain Charges on Hit
  • Movement Speed


  • Used when Charges reach Full
Flask 3

Jade Flask

  • Gain Charges on Hit
  • Increased Evasion Rating during Flask Effect


  • Used when Charges reach Full
Flask 4

Gold Flask

  • Gain Charges on Hit
  • Reduced Effect of Curses (or Reduced Mana Costs of Skills Craft)


  • Used when Charges reach Full
Flask 5

Taste of Hate – Unique Flask


  • Used when Charges reach Full

Jewels & Sockets

The list of Gems includes suggestions for various rare gems that can be put into socket slots, especially upon reaching the higher Endgame. Other Unique Jewels are a good choice aswell, but can become really expensive.

For the Cluster Jewel suggested in this Build, you want to look for the following stats.

Rare Jewel

  • Chaos Damage 
  • Chaos Damage over Time Multiplier
  • Damage over Time Multiplier
  • Maximum Life
  • Attributes (if needed)


Cluster Jewels

  • Large Chaos Damage – Unspeakable Gifts / Unwaveringly Evil / Wicked Pall
  • Medium Damage over Time – Brewed for Potency / Student of Decay
  • Medium Flask Duration – Distilled Perfection / Spiked Concoction


Unique Jewels

  • Inspired Learning
  • Elegant Hubris #88880 / 27320 / 48840 / 131440 / 122160

Gems & Abilities

This list includes all desirable Skill & Support Gems. ‘Awakened Gems’ can be freely equipped aswell, but are not included in this list. The Support Gems are listed in order, with the most important ones in the top. Replacements for certain Gems until Players obtain them can be found in the right column.


Caustic Arrow of Poison

  • Swift Affliction
  • Void Manipulation
  • Arrow Nova
  • Concentrated Effect
  • Vicious Projectiles
Fire Penetration and Immolate instead of Ice Bite and Crit Damage aslong as you use Oros Sacrifice, and not Rakiata’s Dance

Frenzy of Onslaught

  • Manaforged Arrows
  • Greater Multiple Projectiles
  • Hextouch
  • Despair
  • Life Gain on Hit


  • Purity of Elements
  • Vaal Grace
  • Malevolence
  • Enlighten
Skitter Bots instead of a 50% Aura to compensate for a missing Enlighten Gem

Vaal Haste

  • Divine Blessing (Level 1)
  • Inspiration
Flame DashDash

Defiance Banner


Immortal Call (Level 3)

  • Cast When Damage Taken (Level 1)
  • Increased Duration

Atlas Talent Tree

The Atlas Talent Tree can alter your game experience heavily. This Tree is designed to empower and direct certain League Mechanics towards your personal preference. Beware that the suggested Talent Tree works pretty well with the current Build, but this may differ for each individual player. Take this Suggestion with caution!

This Passive Tree focuses on Increased Chance to Drop Adjacent Maps, allowing players to progress into higher Tier Maps fast. This Tree does not include any other League Mechanics which should be chosen on players preference.

We also focus on dropping Maps 1 Tier Higher, aswell as additional Kirac Missions. 

We also included a node for the Syndicate Safehouse for Map completion to trigger more Catharina Encounters for the Veiled Orb.

Frequently Asked Questions

You can either use Lifetap, a Mana Mastery with Reduced Mana Cost of Skills, or craft reduced mana costs on Amulet / Ring.
Make sure you keep your Divine Blessing on Level 1 for lower Mana Costs, and if needed, use a Jade Flask and dont use Divine Blessing at all and turn off Grace therefore.
Beware that you want to use Lifetap on Frenzy aswell if you use it on Caustic Arrow too.

This build only needs 111 Intelligence. If you use Flame Dash, check its level! On lvl. 20, it requires 155 Intelligence, so you should keep it on Level 12, or switch to Dash.

Even with an Enlighten Gem, you need a Helmet with Mana Reservation Efficiency. You need to use Essence of Loathing to craft your Helmet. Preferably, use a Base with fractured Spell Suppression if you have the Budget.

  • Find a 6-Link Shortbow (with Divination Card “Porcupine”)

  • Spam Alteration Orbs until Attack Speed

  • Regal Orb and remove all Explicits except Attack Speed -> Repeat with Alteration if failed

  • Craft “Can have up to 3 Crafted Modifier” and “Cannot Roll Attack Modifiers”

  • Use Exalted Orb and then Hunter Exalted Craft (use regular Exalted if you already have Hunter Influence)

  • Remove crafted Mods, and Craft the remaining Mods to finish


  • Buy a clean Amulet with only +1 All Skill Gems on it, or try your best with Alteration Orbs

  • Craft “Can have up to 3 Crafted Modifier” and use a Bestiary Imprint to save the Item

  • Regal Orb

  • Craft “Cannot Roll Attack Modifiers” and “Prefixes cannot be changed”, and if needed a 3rd Suffix to fill them up

  • Go to your Harvest Crafting Bench and craft “Reforge Item, including Chaos modifier”

  • You can now continue crafting it to your liking and budget by crafting Prefixes cannot be changed and Scouring Orb, or just craft “up to 3 crafted modifiers” again and fill up with some desired mods.


External Links & PoB

We want to keep our League Starter Guides as simple as possible. We understand that using Path of Building and other 3rd Party Tools might not be the best way for New Players. 

  • Refer to our New Players Guide here.
  • Refer to our Path of Building Guide here.


Path of Building for our Magic Find Caustic Arrow Pathfinder:

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