Echoes: Act 2 Developer Livestream Recap – This Week in Destiny 2 July 11th
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This Week in Destiny, we are preparing for Act 2 of Echoes. We’re less than a week away from Act 2, and we’re recapping everything you can expect to see on launch day and beyond.
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Echoes: Act 2 Developer Livestream Recap – This Week in Destiny 2 July 11th
Echoes: Act 2 Developer Livestream Recap – This Week in Destiny 2 July 11th
This Week in Destiny, we are preparing for Act 2 of Echoes. We’re less than a week away from Act 2, and we’re recapping everything you can expect to see on launch day and beyond.
Topics This Week:
Echoes: Act 2 Developer Livestream recap.
Havoc Hardware coming to Crucible Labs.
Bungie x Rec Room.
Seventh Column Chaos smashes fundraising goal.
Disability Pride Month.
#EchoesAOTW favorites.
Social Media Team updates.
ECHOES LIVESTREAM WRAP-UP
In our Echoes: Act 2 Developer Livestream, we gave you a preview of all the cool stuff coming your way in Act 2, including new Battlegrounds, weapons, and Artifact perks. If you missed any of the updates, you can check out the full video below. We also have a quick summary of everything we covered below, so read on for the recap.
STORY TIMING AFTER ECHOES
We’ve heard player feedback about the weekly story rollout in Echoes, and we are trying out a new schedule in the next Episode. In Revenant, all narrative content for each Act will be playable at the launch of the Act. This will give players the option to play through the story for each Act at their preferred pace. The remainder of the Episode format will remain the same, such as the Act structure and the Seasonal challenge weekly rollout.
NEW BATTLEGROUNDS IN ECHOES
You’ll journey to the center of Nessus in Act 2, with three new Battlegrounds. While unraveling the mystery of disappearing Radiolaria, you’ll fight through hordes of enemies and powerful bosses as you track the source. With a continuing story, each Battleground will start where the last one left off.
The first two Battlegrounds, Delve and Conduit, will be available starting on July 16. The third, Core, will be available the following week on July 23.
NEW AND RETURNING WEAPONS
In Act 2, the highly popular Rocket-Assisted Frame Sidearm archetype will get its first Solar entry.
The Heavy Burst Pulse Rifle sub family was introduced in The Final Shape, and we’re adding another for your collection.
Perfect Paradox returns with some favorite perks from its original release as well as some new perks and the new Origin Trait, Cast No Shadows.
ARTIFACT PERKS
With Act 2, we’ll be releasing a new row of Artifact perks focused on Sniper Rifles and Solar.
Column 1
Column 2
Column 3
Column 4
Column 5
Anti-Barrier Sniper Rifle
Sniper Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions.
Additionally, Sniper Rifles are always overcharged when that modifier is active.
Authorized Mods: Scavenger
The energy cost of Scavenger mods are significantly reduced.
Incendiary Rifle Rounds
Solar Sniper Rifle precision hits scorch targets.
Solar Fulmination
Your ignitions do increased damage in an increased radius.
Sniper’s Meditation
Sniper Rifle hits grant stacking Sniper Rifle damage, stability, and reload bonuses for a short time. Heavy ammo Sniper Rifle hits count as more than one.
BALANCE AND MODS
In addition to the new weapons and Artifact row, we have some additional balance tuning we’re working on. Here are some changes we’re looking to make in early August:
Abilities:
Bringing Swarm Grenade and Threaded Specter into line.
Increasing Twilight Arsenal and Hammer of Sol damage versus bosses and minibosses.
Armor:
Correcting an issue that allows swapping between regular armor mods and Reserves mods to enable a higher ammo count than the current maximum. This was never an intended functionality.
To help offset this fix, we’re buffing the following ammo-related aspects:
Reserve ammunition for all weapon types has been increased by up to 15%, with weapons with low reserves for their weapon type getting a larger buff.
Reduced the cost of Reserves mods by 1.
Weapons:
Increasing Tex Scout Rifles damage by 30% in PvE.
Reducing flinch for Sniper Rifles by 50% versus combatants in PvE.
Increasing Eriana’s Vow damage by 67% versus barrier shields.
Removing stat penalties from Adept mods.
In addition to the updates shared during the livestream, one new update we wanted to mention was a change we’re planning for Still Hunt. We’ll be reducing Still Hunt’s Golden Gun shot damage when paired with Celestial Nighthawk by 25%. Since launch, we’ve been monitoring the potency of this Exotic and felt it needed a slight adjustment. While Hunters have the opportunity for some thematic tie-ins between Celestial Nighthawk, Golden Gun, and Still Hunt, this should help to reduce a bit of damage disparity between each class (and between what should be viable weapon alternatives). Whisper of the Worm has a bit more opportunity to outshine this special Exotic with upcoming Artifact perks after these changes, and we’ll be looking out for whatever fun boss-melting clips you come up with.
SOLSTICE ARMOR
Our summer event isn’t kicking off just yet, but it’s time to get those explorer vibes going as we give an early peek at the new Solstice armor. While we’ll have more details about Solstice in a future TWID, we’re excited to show off some of the cool new armor for the upcoming event.
Hunter
Warlock
Titan
HAVOC HARDWARE IN CRUCIBLE LABS
Next week we’ll be testing out the new Havoc Hardware mode in Crucible Labs. Havoc Hardware is like Mayhem but for Special and Heavy weapons. Following the rules of Havoc Hardware, players will be fully focused on their weaponry, as abilities are disabled. Ammo crates respawn rapidly, and players drop more ammo, so we’re expecting an all-out firefight in the Crucible realm. This may be a nice place for Crucible-centric players to level their crafted weapons with the influx of ammo availability as well. As usual, Guardians also have the opportunity to earn a bit more rep in Labs nodes, so, hop on in and check it out! We’ll be right alongside Lord Shaxx watching the chaos unfold, so hit us with your feedback after a few rounds.
BUNGIE X REC ROOM
We are thrilled to announce our collaboration with Rec Room, a pioneer in the user-generated-content gaming space. With the goal of bringing the epic world of Destiny 2 to a new generation of Guardians, Rec Room players will have the chance to explore a meticulously recreated version of the Tower and play Destiny 2: Guardian Gauntlet.
This in-game experience merges the innovative, community-driven approach of Rec Room with the rich, immersive world of Destiny 2. Players will have a collection of avatar cosmetics based on the three Destiny classes at their disposal for this new adventure. Hunter cosmetics will be available first, followed by Titan and Warlock looks in the near future.
Destiny 2: Guardian Gauntlet is launching today in Rec Room on all supported devices. For more info, visit recroom.com.
CHAOS FOR A GOOD CAUSE
We’re just a few days into this year’s Bungie Day campaign, and once again, Guardians have risen to the occasion to support our nonprofit Bungie Foundation in a massive way. It took less than 24 hours for our incredible supporters to surpass our original goal of raising $777,000, and there’s no sign of slowing down as we surge toward our new goal of $1.5 million! This truly amazing support will create long-lasting, life-changing impact for people in need around the globe. Head to the Bungie Day campaign page to support the Bungie Foundation’s mission and earn some sweet new incentives for your generosity.
Our new Bungie Day PvP tournament, Seventh Column Chaos, is also off and running with some strong early showings. Stay tuned to our Bungie Foundation socials and Twitch channel to catch some matches and cheer the teams to glory!
Thank you for your unwavering commitment to making the world a better place.
DISABILITY PRIDE MONTH
Happy Disability Pride Month, Guardians! Disability Pride Month was originally started to celebrate the passing of the ADA (Americans with Disability Act) in the United States. Since then, Disability Pride Month has been adopted by many other countries around the world to celebrate and honor the achievements, experiences, and struggles of the disability community.
Accessibility@Bungie, one of Bungie’s Inclusion, Diversity, and Equity Associations (IDEAs) is celebrating with the Everyone Can Play collectible pin and emblem. We are excited to partner with AbilityPoints (@DAGERSYSTEM), a nonprofit organization that strives to help disabled adults achieve employment in the tech and gaming space. During the month of July, for each purchase of the Everyone Can Play collectible pin (which comes with a matching emblem), $7 will be donated to AbilityPoints. Get your pin today at the Bungie Store or EU Bungie Store.
You can also get the Everyone Can Play emblem with any donation of $10 or more through the Bungie Foundation. All donations received in July will support AbilityPoints.
Accessibility@Bungie is always looking for issues that players are encountering in Destiny 2. If you’re facing an accessibility issue, please let us know by creating a thread in our Help forum on Bungie.net.
Every day we’re trying to make Bungie, Destiny 2, and our future games better. We are excited by these opportunities, and hope you are, too. A core part of our ethos that we want to leave you with is this quote from author and diversity and inclusion strategist, Joe Gerstandt, “If you do not intentionally, deliberately, and proactively include, you will unintentionally exclude.”
#ECHOESAOTW COMMUNITY ENTRIES
We put out a call for all artists to celebrate Echoes with some of their best Act 1-inspired art, and we continue to be blown away by your entries. Here are some of our recent favorites.
As mentioned in our June 27 TWID, for all #EchoesAOTW entries that are featured in our TWID, the artists will not only receive an AOTW emblem, but also the new community emblem, Photoionization.
And there is still time left! We’ll continue to gather our favorite entries until July 16, so keep them coming.
First things first, we’ve updated our Discord server’s Announcement Channels at Discord.gg/Destinygame so that we can share more news with all of you, regardless of what Discord server you spend your time on. We’ll be sharing updates from DestinyTheGame, Destiny2Team, BungieHelp, and the Bungie Blog, so you can opt in to whatever news best suits your server’s needs. You can follow an Announcement Channel in Discord by clicking “Follow” at the top of the channel on desktop or by tapping “Follow” at the bottom of the channel on mobile. Then add those updates into your own server.
Continue gathering in your preferred spaces, and we’ll use these updated channels to deliver the latest Destiny news directly to your digital doorstep.
Additionally, we’re now on Threads at… you guessed it, @DestinyTheGame! We’ve enabled Fediverse sharing on our Threads posts, so you may see DestinyTheGame posts on Mastodon as well.
We have resolved an issue where players were able to purchase the Siegebreak Hunter Bundle but did not receive any of the items.
We are actively investigating fixing this for players who encountered this issue and did not receive the armor ornaments as intended. This fix will be applied automatically at a later date.
KNOWN ISSUES
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help forum:
Acquiring the Crimil’s Dagger and Claws of the Wolf weapons do not count towards progress for the Orimund’s Taste Triumph.
The Decathlete Triumph does not gain progress in newer PvP game modes.
Champions appear in Defiant Battlegrounds in the Vanguard Ops playlist.
Hazardous Propulsion does not function correctly with Quicksilver Storm’s rockets.
A Weekly Challenge icon appears beside Nessus for a Challenge that does not exist.
The Transcendent Title doesn’t grant progress to Guardian Ranks.
For a full list of emergent issues in Destiny 2, review our Known Issues article. If you observe other issues, please report them to our #Help forum.