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THE WAR WITHIN SEASON 1 CLASS GUIDES

City of Threads – War Within Season 1

Our City of Threads – War Within Season 1 Guide prepares you for the adventure in The War Within Season 1! Check out our War Within City of Threads S1 Guide here on Your-MMO.com

City of Threads – War Within Season 1

Our City of Threads – War Within Season 1 Guide prepares you for the adventure in The War Within Season 1! Check out our War Within City of Threads S1 Guide here on Your-MMO.com

MDT Route for S1 City of Threads

Video Guide for City of Threads

First Boss: Orator Krix'vizk

Notable Trash Mobs in this Area

Sureki Venomblade attack the current Tank with Venom Strike which deals heavy damage.

Sureki Silkbinder attack with Web Bolt and cast Silk Binding on a random target, stunning them if not interrupted.

Royal Swarmguard’s Earthshatter is a frontal cone that deals damage and knocks players struck. Ravenous Swarm causes all players to take damage over 6 seconds.

Herald of Ansurek casts Twist Thoughts on a random player. If not interrupted, the targeted player takes damage and spawns a voidzone on the floor. Shadows of Doubt is a debuff on a random player. After 6 seconds, the affected player shoots projectiles in all directions around himself, which deal damage to other players struck and stun them for 3 seconds.

Orator Krix'vizk Notable Abilities

Chains of Oppression
Whenever a player is more than 10 yards away for more than 1 sec, Krix’vizk inflicts Shadow damage on them and forces them back into range.
 
Vociferous Indoctrination

As soon Orator Krix’vizk reaches 100 energy, he deals damage to all players, inflicting Shadow damage every 1 sec for 4 sec.
Leaves behind an area of
Lingering Influence. This deals Shadow damage every 1 sec to players who remain within the area.

 

Shadows of Doubt

Shadows of Doubt is a magic debuff that is afflicted on a random player, dealing damage over time for 6 seconds. Upon expiration or removal, it explodes outward from the target inflicting Shadow damage to players hit and stunning them for 3 sec.

 
Terrorize
Terrorize is a frontal cone in the direction of a random player. All players struck by this will be feared for 4 seconds and take heavy damage.
 
 
Subjugate
Orator Krix’vizk lashes out at the current tank, inflicting Shadow damage and Physical damage and reducing their movement speed by 30% for 10 sec.

Second Boss: Fangs of the Queen

Notable Trash Mobs in this Area

Xeph’itik is the mini-boss that is required to continue walking through the City of Threads. You need to find 4 spies, indicated by the illusions that appear tracking the way of the spy.

Xeph’itik uses Gossamer Barrage which spawns swirls that deal damage to players struck, and Web Bolt on random players.

Eye of the Queen are the spies that you have to find. They use Void Rush which makes them flicker through several players, dealing damage to them and around the targeted player in the moment. Null Slam causes the spy to vanish, and then appear behind a random player and casting a large frontal cone in that direction.

Agile Pursuer use Knife Throw to deal physical damage to a random player.

Ascended Aristocrat cast Grimweave Blast on a random player, dealing damage and then bouncing up to 2 more players.

Reposing Knight attack the Tank with Dark Slam which deals damage in a cone. Asperity is a buff that the Reposing Knight applies to himself, granting him 25% less damage taken and 25% haste for 12 seconds.

Web Marauder attack with Rigorous Jab, and consecutive Rigorous Jab will deal more damage. 

Covert Webmancer also use Grimweave Blast, and also cast Mending Web to heal other enemies.

Fangs of the Queen Notable Abilities

Upon reaching 100 Energy, both Bosses will enter Phase 2 and use new abilities.

Nx

Shade Slash

Nx attacks the current Tank, dealing heavy damage in a frontal cone. This leaves behind an Echoing Shade.

  • Echoing Shade
    Nx’s shadow echoes the slash, unleashing Shade Slash in their current direction.
 
Duskbringer

Duskbringer deals damage to all players every 0.5 second for 3 seconds, then afterwards deal heavy damage within 15-yard around himself.

 
Dark Paranoia

In Phase 2, Nx causes all players to take damage every few seconds with Dark Paranoia. This causes players to be feared if they stand close to another player.

 

Shadow Shunpo 

In Phase 2, Nx shadowsteps to a random player and stabs them, inflicting Physical damage and Shadow damage every 2 sec for 8 sec.

 

Vx

Ice Sickles

Vx shoots Ice Sickles targeted onto all players, dealing damage to players struck. This also slows the player by 50% and deal Frost Damage over 12 seconds.

 

Knife Throw

Vx throws a knife at a random player, inflicting Physical damage and additional damage every 1 sec for 3 sec.

 

Rime Dagger

In Phase 2, Vx slices the current Tank, inflicting heavy damage. This applies Freezing Blood to the Tank and also deal Frost damage to all players. 

The Tank with Freezing Blood needs to stand close to another player to reduce its size, otherwise they become Frozen Solid upon reaching 16 stacks.

Third Boss: The Coaglamation

Notable Trash Mobs in this Area

Sureki Conscript attack the Tank with Brutal Jab, which deals heavy damage multiple times.

Royal Venomshell’s Venomous Spray spawns green swirls in random location during this channel, which have to be dodged. Earthshatter is a frontal cone that needs to be avoided.

Ascended Neophyte cast Void Bolt on random player that can be interrupted.

Sureki Unnaturaler’s Void Wave deals damage to players in the area if struck. Awakening Calling releases all nearby cocoons to spawn additional enemies.

Assistant Unnaturaler’s Poison Bolt is also cast on random players and can also be interrupted.

Unstable Test Subject channels Dark Barrage, which also spawn several purple swirls that deal damage on impact. Fierce Trample channels party-wide damage over 4 seconds. 

The Coaglamation Notable Abilities

Viscous Darkness

The Coaglamation slams the ground, knocking players back and releasing orbs that travel towards the Boss. Each Orb that reach The Coaglamation restore 7% of its maximum health.

Every Orb explodes in a 5-yard radius, dealing damage to all players in that radius.

Players that touch orbs of black blood absorb them and are afflicted with Corrupted Coating, a large heal absorb. 

 

Dark Pulse

Upon reaching 100 energy, The Coaglamation starts pulsating Shadow damage every 1 sec to all players.

 

Blood Surge

Blood Surge causes large purple voidzones to spawn across the arena, dealing damage to players inside of it and reduce their movement speed.

Fourth Boss: Izo, the Grand Splicer

Notable Trash Mobs in this Area

Elder Shadeweaver attack with Web Bolt, and also Umbral Weave. This causes all players to be rooted for 12 seconds or until the roots are destroyed by damage dealers.

Hulking Warshell’s Tremor Slam causes all players to take damage, and deadly damage within 12-yards around this enemy.

Izo, the Grand Splicer Notable Abilities

Shifting Anomalies

Izo creates spheres that inflict Shadow damage and knock back players on contact.

The anomalies relocate to new positions every 9 sec.

 
Splice

Splice is a debuff on all players that last 6 seconds, dealing Shadow Damage every 1.5 seconds.

 
Umbral Weave

Whenever Izo uses Umbral Weave, all players will be rooted for 12 seconds or until the roots are destroyed by damage dealers.

This can be cleansed with abilities that remove roots.

 
Process of Elimination

Izo recalls all anomalies to her location then violently smashes them into the current Tank one at a time. This deals heavy damage to players within 10-yards of the current Tank.

 
Tremor Slam

Tremor Slam causes all players to take damage, and deadly damage within 12-yards around the Boss.

This spawns several Ravenous Scarab‘s which start attacking players. Every attack deals heavy damage and increases after each consecutive attack.

After 5 attacks, they use Gutburst to stun the player and deal heavy damage.

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