Fixed an exploit for the Spear weapon that required weapon-swapping and dodging to gain extra damage.
Fixed several exploits for the Bow weapon that required the use of third-party software to gain extra damage.
Fixed an exploit for the Bow weapon that required action-cancelling to gain extra damage.
Fixed an exploit where character movement velocity was incorrectly inherited during certain ranged attacks, allowing the player to reposition while crouched at a higher movement speed.
Fixed an issue that caused a forced delay after casting the Ice Gauntlet’s “Ice Storm” mastery ability, preventing blocking actions.
Fixed an issue that caused the Hatchet’s “Berserking Purge” ability to not cleanse Crowd Control effects on the player, such as stuns.
Fixed an issue that caused the “Sword & Shield” weapon to allow an uncharged heavy attack as the 3rd action in a light attack combo chain.
Fixed an issue that caused Cunning and Stalwart Heartrunes of Stoneform to explode and cause damage at the end of their ability duration, inappropriately mimicking the benefits from the “Unstable” heartune variant.
Fixed an issue that could adversely impact the accuracy of non-hitscan weapon projectiles, such as bullets or arrows, by deviating from their expected trajectory as indicated by aiming crosshairs.