New Talent: Acclamation – Rising Sun Kick increases the damage your target receives from you by 4% for 12 seconds. Multiple instances may overlap.
New Talent: Flurry of Xuen – Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal Physical damage in a 10 yard cone. Invoking Xuen, the White Tiger activates Flurry of Xuen.
New Talent: Martial Mixture – Blackout Kick increases the damage of your next Tiger Palm by 10%, stacking up to 12 times.
New Talent: Courageous Impulse – The Blackout Kick! effect also increases the damage of your next Blackout Kick by 175%.
New Talent: Energy Burst – When you consume Blackout Kick!, you have a 100% chance to generate 1 Chi.
New Talent: Gale Force – Targets struck by Strike of the Windlord are sent reeling from its impact, causing them to become vulnerable to your attacks for 10 seconds. Your abilities have a 100% chance to affect the target a second time at 10% effectiveness as Nature damage while they are vulnerable.
New Talent: Dual Threat – Your auto attacks have a 20% chance to instead kick your target dealing Physical damage and increasing your damage dealt by 5% for 5 seconds.
New Talent: Momentum Boost – Fists of Fury’s damage is increased by 100% of your Haste and Fists of Fury does 10% more damage each time it deals damage, resetting when Fists of Fury ends. Your auto attack speed is increased by 60% for 8 sec after Fists of Fury ends.
New Talent: Ordered Elements – During Storm, Earth, and Fire, Rising Sun Kick reduces Chi costs by 1 for 7 seconds and Blackout Kick reduces the cooldown of affected abilities by an additional 1 second. Activating Storm, Earth, and Fire resets the remaining cooldown of Rising Sun Kick and grants 2 Chi.
New Talent: Sequenced Strikes – You have a 100% chance to gain Blackout Kick! after consuming Dance of Chi-Ji.
New Talent: Revolving Whirl – Whirling Dragon Punch has a 100% chance to activate Dance of Chi-Ji and its cooldown is reduced by 5 seconds.
New Talent: Knowledge of the Broken Temple – Whirling Dragon Punch grants 4 stacks of Teachings of the Monastery and its damage is increased by 20%. Teachings of the Monastery can now stack up to 8 times.
New Talent: Singularly Focused Jade – Jadefire Stomp’s initial hit now strikes 1 target, but deals 500% increased damage and healing.
New Talent: Communion With Wind – Strike of the Windlord’s cooldown is reduced by 10 seconds and its damage is increased by 20%.
New Talent: Brawler’s Intensity – The cooldown of Rising Sun Kick is reduced by 1 second and the damage of Blackout Kick is increased by 10%.
New Talent: Combat Wisdom – While out of combat, your Chi balances to 2 instead of depleting to empty. Every 15 seconds, your next Tiger Palm also casts Expel Harm and deals 100% additional damage. Replaces Expel Harm.
New Talent: Memory of the Monastery – Tiger Palm’s chance to activate Blackout Kick! Is increased by 15% and consuming Teachings of the Monastery grants you 1% Haste for 5 seconds equal to the amount of stacks consumed.
New Talent: Jadefire Fists – At the end of your Fists of Fury channel, you release a Jadefire Stomp. This can occur once every 20 seconds. Shares a choice node with Jadefire Stomp.
New Talent: Ferociousness – Critical Strike chance increased by 2%. This effect is increased by 100% while Xuen, the White Tiger is active.
Glory of Dawn has been redesigned – Rising Sun Kick has a chance equal to 100% of your Haste to trigger a second time, dealing Physical damage and restoring 1 Chi.
Rushing Jade Wind has been redesigned – Strike of the Windlord applies Mark of the Crane to all enemies struck and summons a whirling tornado around you, causing Physical damage over 8 seconds to all enemies within 8 yards.
Jadefire Stomp has been redesigned – Strike the Ground fiercely to expose a path of jade for 30 seconds that increases your movement speed by 20% while inside, dealing Nature damage to up to 5 enemies and restores health to up to 5 allies within 30 yards caught in the path. Up to 5 enemies caught in the path suffer additional damage.
Inner Peace has been redesigned – Increases maximum Energy by 30. Tiger Palm’s energy cost reduced by 5.
Touch of Karma and Mark of the Crane are now learned baseline.
Mastery: Combo Strikes is now 20% more effective.
Whirling Dragon Punch now deals additional damage to the first target struck and its damage is reduced beyond 5 targets.
Expel Harm and Chi Burst no longer generate Chi.
Expel Harm and Chi Wave no longer trigger Combo Strikes.
Storm, Earth, and Fire now triggers Combo Strikes.
Developer’s note: Moving forward, we’d like for Combo Strikes to not trigger from spells that aren’t intuitive to mix into your rotation or aren’t directly under your control, such as Flying Serpent Kick and Chi Wave / Expel Harm procs. Along this line of thinking, we’re also adding Storm, Earth and Fire to the list of spells that can trigger Combo Strikes. We want the initiation of cooldowns to feel as smooth as possible, and we’d like to allow for Ordered Elements to feel easier to play around (also back to back Rising Sun Kicks are fun!).
Storm, Earth, and Fire clones will now copy your Tiger’s Lust casts.
Developer’s note: With the removal of Serenity in mind, we’re looking to open up counter play options for Windwalkers when their Storm, Earth, and Fire clones are crowd controlled in PvP.
Flying Serpent Kick no longer deals damage.
Mark of the Crane now only applies to the primary target of each strike.
Teachings of the Monastery now stacks up to 4 times (was 3).
Thunderfist now always generates 4 stacks of Thunderfist and additional stacks of Thunderfist per each additional target struck.
Transfer the Power no longer stacks from Rushing Jade Wind, but now stacks from Spinning Crane Kick.
Crane Vortex now increases the damage of Spinning Crane Kick by 15/30% (was 10/20%).
Spinning Crane Kick now cancels from using other spells or abilities, but no longer prevents auto-attacks for its duration.
Empowered Tiger Lightning’s effect is now baseline for Xuen, the White Tiger.
Invoker’s Delight now increases Haste by 20% while active (was 33%).
Xuen’s Bond now decreases the cooldown of Invoke Xuen, the White Tiger by 0.2 seconds (was 0.1 second) per Combo Strikes activation.
Dance of Chi-Ji’s chance to trigger reduced by 25%.
Tiger Palm Energy cost increased to 60 (was 50).
Jadefire Harmony now increases damage and healing taken by 8% for its duration (was 12%).
Crane Vortex is now a 1-point talent and increases the radius of Spinning Crane Kick by 15%.
Vivify healing increased by 30% for Windwalker.
Skytouch no longer increases the range of Tiger Palm, now increases Critical Strike chance by 15% (was 50%), and its lockout duration is 30 seconds (was 60 seconds).
Dance of Chi-Ji may now stack up to 2 times.
Flying Serpent Kick is now a 30 second cooldown (was 20 seconds).
Shadowboxing Tread’s extra Blackout Kicks are now 80% effective (was 100%).
Fury of Xuen now increases Haste, Mastery, and Critical Strike chance by 3% (was Haste by 5%) and Invokes Xuen, the White Tiger for 10 seconds (was 8 seconds).
Abilities affected by Ordered Elements, Dance of Chi-Ji, or Blackout Kick! now contribute to Drinking Horn Cover, Spiritual Focus, and Heart of the Jade Serpent as if their full Chi value was spent.
Fixed an issue that caused Jade Ignition’s damage to be reduced during Storm, Earth, and Fire.
The following talents are now 1 point:
Touch of the Tiger
Hardened Soles
Rising Star
The following talents have been removed:
Power Strikes
Fatal Flying Guillotine
Skyreach
Serenity
Forbidden Technique
Widening Whirl
Bonedust Brew
Attenuation
Dust in the Wind
Flashing Fists
Open Palm
Skytouch