Battlegrounds are instanced areas used for player versus player combat (PvP). In them players can participate in team PvP, struggling for victory in one of a number of battlegrounds against a similarly capable team of players from the opposite faction. Battlegrounds are the main way for players to earn honor points, used to purchase PvP rewards. Players can also gain experience points through participating in battlegrounds, making them a viable option for leveling. The first battlegrounds become available at level 10, with new battlegrounds becoming available as the player levels. Players can queue for battlegrounds through the PvP interface.
Battlegrounds represent major staging posts in the ongoing conflict between the Alliance and the Horde. Fighting for the rights to valuable resources, access to powerful technologies or control of strategic ground, these battles rage endlessly. Each faction struggles to assert their dominance in these battlegrounds in the name of their faction and for personal honor, gaining rank and standing among their allies as a result of their actions on the field. Those who demonstrate their bravery and prowess will be rewarded handsomely, with the most powerful gear and weapons in their faction’s armories.
List of Available Battlegrounds
Warsong Gulch
Warsong Gulch is a 10v10 capture the flag battleground. Each side tries to take the opponent flag and capture it at their own base. You can only cap the flag if the enemy isn’t carrying yours. The winner is the first team to achieve 3 caps, or the team with the most caps when the allotted time expires.
Arathi Basin
The Arathi Basin is one of the main staging points of war between the humans and the Forsaken in Azeroth. Arathi Basin is a 15 vs 15 domination battleground, where each side attempts to control the Stables, Blacksmith, Mine, Lumbermill and Farm for as long as possible. The Defilers’ elite troopers seek to sever the vital connection between the humans and their dwarven allies to the south. Meanwhile, the League of Arathor seek to reclaim lost lands for their benefactors in Stormwind.
Eye of the Storm
Eye of the Storm is a resource race battleground with elements of Capture the Flag, featuring 4 capturable bases and a flag in the center. The overall goal is to be the first team to score 1600 points, which can be gained by holding bases or capturing flags. Players can queue for Eye of the Storm from level 15, through the PvP interface.
Alterac Valley
Hidden within the Alterac Mountains, Alterac Valley is the home of the Frostwolf clan. The Stormpike dwarves have established a foothold in the valley and seek to plumb its depths for riches and links to their ancestral past. A large-scale battleground, each side attempts to destroy each other’s tower fortifications and slay the enemy General (Vanndar Stormpike or Drek’Thar).
Besides its humanoid settlers the valley is also home to frost wolves brought from Draenor, rams, goats and owls.
Isle of Conquest
The Isle of Conquest is a 40 vs 40 battleground. Similar to Alterac Valley, the main objective of the battleground is the defeat of the opposing general, but to achieve this players will have to fight for control of workshops and docks, destroy enemy defenses with siege engines and demolishers, and sky-dive behind enemy lines from massive airships.
Battle for Gilneas
Battle for Gilneas is a 10 vs 10 resource race battleground set in the Ruins of Gilneas.
The Battle for Gilneas takes place on the northwestern coast of the Gilnean peninsula. Following the events of Silverpine Forest, Alliance Forces must fight to control and repel Horde invaders from the rebuilding and war tattered nation of Gilneas, while the Horde invades by ship, with the goal to crush the Alliance in the area, and regain a foothold in Gilneas, all former Forsaken footholds in Gilneas having been destroyed.
Twin Peaks
The Twin Peaks is a 10 vs 10 Capture the Flag battleground. Situated in the Twilight Highlands, it depicts the ongoing battle between the Wildhammer dwarves and the Dragonmaw orcs.
The mechanics for Twin Peaks are identical to those for Warsong Gulch
Silvershard Mines
This battleground takes place underneath Stranglethorn Vale in a Venture Co. goblin mine. Silvershard Mines is a 10 vs 10 escort battleground, in which each side attempts to control diamond carts until they reach the mine depot.
Temple of Kotmogu
Temple of Kotmogu is a 10vs10 resource race battleground, introduced in Mists of Pandaria. Located in the Vale of Eternal Blossoms, the objective of the battleground is to hold orbs of power for as long as possible, accumulating points but taking (and dealing) more damage the longer you hold it.
Seething Shore
The Seething Shore is a 10vs10 battleground, introduced in Legion. It is a tropical island in the Veiled Sea off the west coast of Silithus and Feralas in Southern Kalimdor, where Azerite is erupting onto the surface. Ogre ruins can be found across the island, and Alliance and Horde gunships hover over it. Nathanos Blightcaller and Mathias Shaw oversee their factions’ efforts on the island, and serve as announcers for gameplay purposes.
Deepwind Gorge
Deepwind Gorge is a 15vs15 domination battleground, redesigned in patch 8.3. Prior to its redesign, it was a resource race battleground. Set in the Valley of the Four Winds, the objective of the battleground is to be the first to generate 1500 resources.
Rewards
Players are rewarded for participating in battlegrounds mainly through Honor Points. Players receive these for honorable kills and for completing various objectives, as well as receiving a substantial portion at the completion of a battleground – especially if their side is victorious. Battlegrounds are the main source for honor points, leading many players to participate in them for the express purpose of obtaining PvP rewards.
Rated battlegrounds offer rewards in the form of Conquest Points, but also in the chance to improve personal and team ratings. As well as being linked to a range of achievements, achieving sufficient battleground rating will grant players PvP titles.